This year I’m hoping to share a lot more of my work in progress with you, so I’m starting here as I mean to go on. To quote wikipedia, “Bill Mantlo is an American comic-book writer, primarily at Marvel Comics, best-known for his work on two licensed toy properties whose adventures occurred in the Marvel Universe: the Eagle Award-winning Micronauts and the long-running ROM”. Sadly, in 1992, he was the victim of a hit and run accident and has been in institutional care ever since.
I first heard about the project via the ubiquitous Twitter, when I saw the great pieces that Ben the Illustrator and David Cousens had contributed to the forthcoming book and exhibition in aid of Mantlo. In short, I also enquired, and volunteered to create a piece of my own, and below I’ll show you how things are coming along.
Naturally first of all I did lots of research, looking through all the images of ROM Spaceknight that I could find, and reading up on the character. As wikipedia explains, “in the comic book, Rom is more than a simple cyborg, being originally from a utopian society on a planet called Galador. The series details Rom’s defeat of an invading alien race known as Dire Wraiths, and the continuation of their battle on Earth and other planets.” I honed the images down to a few dozen of my absolute favourites, printed those and put them up on the wall.


In order to pay tribute to the character, I felt it was important to develop my own interpretation of the cyborg’s costume, especially because it varies quite a bit across the official art anyway. Here’s a quick snap from my moleskine as I started exploring this, in general thinking how a truly contemporary ROM might look today. Another reason for considering an updated look is that Marvel no longer possesses the licensing rights from the original toy manufacturers, Parker brothers, so the character hasn’t actually appeared in comics for several years now. Interestingly enough, Rom apparently provided inspiration for the initial design of Robocop, and in the film, the liquor store thief grabs a copy of a ROM comic book.

Following this initial drawing, I wanted to create a more dramatic pose for the character. I played around with a few ideas, and the photo below shows where I got to. You can see that I started by drawing cuboids for the limbs in order to get a sense of proportions and perspective:

Next up will be my neat pencils, so keep an eye out for those soon.